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Monday, October 11, 2010

Character Design and <b>Modeling</b> next-Gen <b>Games</b> by Asmodeus

Character Design and Modeling for Next-Gen Games by Asmodeus

Character design and Next-Gen Games by Asmodeus modeling | + project files | 2 Gb

This DVD Vitaly Bulgarov will guide you through the process of creating this process highly detailed organic mech characters XSI ®, ZBrush ® Photoshop ®.Vitaly explain his 2D/3D concept in the design process, and then displays this process created a clean and detailed eye XSI ZBrush sculpting process. Finally, he shows how you can add character and life of surface hard and make final high-poly model using ZBrush and Photoshop presentation.

Vitaly Bulgarov is award-winning 3D artist, which is currently working on the Blizzard Entertainment than Cinema artist.He started his career as a freelance artist of Moldova, about six years ago.Moscow after the transfer, he worked for large Russian game development studios as full-time artist and at the same time continued to freelancing for the US and European studios. Vitaly online CG artist forums to contribute on a regular basis and has won several awards, including CGChoice award of Excellence Award for 3DTotal. his work have been published in the "Eposé 3, 5? and" D ' artiste '.


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